Unfinished Project - Punkture

(2019-2020)

Position: Programmer | Mechanics Committee Head

Made in Unity3D

Source Code

 

A club wide project for the Wildcat Games Studio (formally PCT Game Dev Club). The project was envisioned to be a top-down, shooter RPG. However, due to scope and COVID-19, the project was dropped. None the less, most of the prototyping for the mechanics was done. The mechanics that I have completed included player combat, inventory system, loot system, and a few smaller ones. All mechanics in source code are ones that I have completed.

Screenshots & Code

Previous
Previous

Labyrinth of the Magi (2020)

Next
Next

Construction Simulation Prototype (2020)